Mac OS X for developers ?
Wanted to make a quick note before I forget but I noticed recently that more and more developer tools (Java mostly but even Perl/PHP/Python/Ruby for example with Komodo) are made available for Mac OS X:
- IntelliJ
- Eclipse (of course)
- Sun Java Studio Creator (for JSF – Java ASP.NET-like technology)
- YourKit Java Profiler
- And on the .NET + Java side, XDevelop and SlickEdit
- …
This is a change since Mac OS X was not considered a developer OS a few years back (saw many try to get JBuilder 4 running on Mac OS X). It’s probably due to the fact that many IDEs are now written in Java but certainly because many developers have adopted Mac OS X (hang out at O’Reilly’s OSCON for proof).
I hope 2006 sees Mac OS X emerge as a great Mono developer platform with Gtk on Aqua, XCode opening up, Cocoa# growing, and solid runtime support for Mono on Intel architecture.
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I find myself really loving TextMate, as well. It’s not an IDEA, but it is a full text editor that works for many programmers.
“I hope 2006 sees Mac OS X emerge as a great Mono developer platform…”
I agree! My schooling has been in a MS centric world and I’m looking forward to being able to buy a Mac and start porting my .Net applications over.
People tell me that about TextMate, I wish people could articulate what it is that wins them over. I heard they have a mono plugin coming too.
According to http://lists.ximian.com/archives/public/monodevelop-list/2006-February/003229.html, now MonoDevelop can run also on Mac!
MonoDevelop has worked on Mac OS X for a long long time (maybe not in its last versions) providing you’re willing to deal with the hell of Gnome dependencies and the awful look of MD on Apple’s X11. What we need is MonoDevelop runing on Gtk Mac OS X.
I also hope to see Mac OS X emerge as a great Mono developer platform, but we need better tool support. I think it would be great if it was possible to extend Xcode with C#/Mono support (just like the Objective Caml Plugin for Xcode). Currently I use a combination of emacs and TextMate but I would prefer to use Xcode.